エンティティリスト

「エンティティリスト」の編集履歴(バックアップ)一覧はこちら

エンティティリスト」(2010/07/26 (月) 10:23:43) の最新版変更点

追加された行は緑色になります。

削除された行は赤色になります。

**Aliens ---- [[asw_holdout_spawner]] - Spawn point for use in Holdout Mode. [[asw_order_nearby_aliens]] - Issues an order to nearby aliens of a specified type. [[asw_spawner]] - Spawn point for multiple aliens of a specified type. [[asw_spawn_group]] - Controls spawning for multiple other spawn points. [[asw_simple_drone]] - Spawns a simple Drone with reduced order options. [[asw_drone]] - Spawns a standard Drone with normal order options. [[asw_drone_uber]] - Spawns a larger, stronger version of the standard Drone. [[asw_drone_jumper]] - Spawns a jumping variation of a standard Drone. [[asw_ranger]] - Spawns a ranger. [[asw_parasite]] - Spawns a Parasite. [[asw_shieldbug]] - Spawns a Shield Bug. [[asw_boomer]] - Spawns a Boomer. [[asw_harvester]] - Spawns a Harvester. [[asw_mortarbug]] - Spawns a Mortar Bug. [[asw_queen]] - Spawns a Queen. [[asw_quee_retreat_spot]] - Specifies where the Queen will retreat to when badly injured. [[asw_egg]] - Spawns an alien Egg. [[asw_alien_goo]] - Spawns a section of Alien Biomass. [[asw_grub_sac]] - Spawns a Grub Sac. [[asw_grub]] - Spawns a harmless Grub. **Equipment ---- [[asw_pickup_rifle]] - Places a Standard Rifle. [[asw_pickup_prifle]] - Places a Prototype Rifle. [[asw_pickup_pdw]] - Places a PDW. [[asw_pickup_autogun]] - Places an Autogun. [[asw_pickup_shotgun]] - Places a standard Shotgun. [[asw_pickup_vindicator]] - Places a Vindicator. [[asw_pickup_flamer]] - Places a Flamer. [[asw_pickup_railgun]] - Places a Railgun. [[asw_pickup_chainsaw]] - Places a Chainsaw. [[asw_pickup_mining_laser]] - Places a Mining Laser. [[asw_pickup_fire_extinguisher]] - Places a Fire Extinguisher. [[asw_pickup_pistol]] - Places a Pistol. [[asw_pickup_medkit]] - Places a Personal Medkit. [[asw_pickup_flares]] - Places a box of Flares. [[asw_pickup_flashlight]] - Places a Flashlight. [[asw_pickup_sentry]] - Places a Standard Sentry Case. [[asw_pickup_ammo_bag]] - Places an Ammo Bag. [[asw_pickup_mines]] - Places a box of Mines. [[asw_pickup_stim]] - Places a box of Stim Packs. [[asw_pickup_welder]] - Places a Welding Tool. [[asw_pickup_grenades]] - Places a box of Grenades. [[asw_weapon_blink]] - Places a Blink Pack. [[asw_weapon_jump_jet]] - Places a pair of Assault Jets. **Ammo ---- [[asw_ammo_drop]] - Places a generic ammo pile. [[asw_ammo_rifle]] - Places a single Rifle clip. [[asw_ammo_autogun]] - Places a single Autogun clip. [[asw_ammo_shotgun]] - Places a single Shotgun clip. [[asw_ammo_vindicator]] - Places a single Vindicator clip. [[asw_ammo_flamer]] - Places a single Flamer clip. [[asw_ammo_pistol]] - Places a single Pistol clip. [[asw_ammo_mining_laser]] - Places a single Mining Laser clip. [[asw_ammo_pdw]] - Places a single PDW clip. **Environment ---- [[asw_emitter]] - Particle emitter. [[asw_env_shake]] - Controls screen shake on the marine's view. [[asw_menu_flashlight]] - Creates a flashlight which moves with the cursor on the main menu. '''Not for use in normal maps.''' [[asw_scanner_noise]] - Creates a patch of noise/distortion on the motion sensor. [[env_sprite_clientside]] - Creates a Client-side sprite. [[env_slomo]] - Causes Slow Motion for a specified time. [[asw_broadcast_camera]] - Creates a camera which controls the views of all marines. [[asw_env_spark]] - Creates particale spark. [[asw_env_explosion]] - Creates an explosion. [[asw_holoscan]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''. [[asw_holo_sentry]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''. **Function [[asw_door]] - Creates an Alien Swarm door. [[asw_vehicle_jeep]] - Creates a drivable Jeep. [[asw_remote_turret]] - Creates a remote-controlled turret. [[asw_sentry_top_machinegun]] - Creates a machinegun from a sentry gun. [[asw_barrel_radioactive]] - Creates a radioactive barrel. [[asw_barrel_explosive]] - Creates an explosive barrel. [[asw_hurt_nearest_marine]] - Deals significant damage to the closest marine. [[asw_bloodhound]] - Creates a dropship used to deploy, support and retrieve marines. [[func_subtract]] - Subtracts Geometry from other brushes. **Information ---- [[asw_gamerules]] - Sets single- and multi-player speed run times. [[asw_holdout_mode]] - Changes the map to Holdout Mode. [[asw_stylincam]] - Controls displaying the Pilot's face on the hud. [[asw_marker]] - Creates an objective marker on the map. [[asw_objective_dummy]] - This objective doesn't have any requirements or goals. It is simply used to display an extra entry on the briefing screen. [[asw_objective_kill_eggs]] - Creates an objective to destroy Eggs. [[asw_objective_kill_aliens]] - Creates an objective to kill Aliens. [[asw_objective_destroy_goo]] - Creates an objective to destroy Biomass. [[asw_objective_triggered]] - Creates a multi-purpose objective. [[asw_objective_escape]] - Creates an escape objective. [[asw_objective_survive]] - Creates an objective that '''all''' marines must survive the mission. [[asw_objective_countdown]] - Creates an on-screen timer until the mission is failed. [[asw_debrief_info]] - Defines the debrief text shown at the end of the mission. [[asw_tech_marine_req]] - Forces the marines to bring a Tech Marine. [[asw_equip_req]] - Forces the marines to bring specified equipment. [[asw_info_message]] - Displays a message on all player's HUD's. [[asw_intro_control]] - Allows Marines to choose their first mission in a campaign. [[asw_info_heal]] - Fires an output when a marine is healed. [[asw_marines_past_area]] - Similar usage to a math_counter. [[info_node_marine_hint]] - Hint node for the Marine NPCs. [[info_node_marine_hint]] - Navigation node for all ground NPCs. [[asw_director_control]] - Controls how the Swarm Director behaves. [[info_tutorial_start]] - Specifies the start point for certain marines. '''Only intended for use in the tutorial'''. **Colonisists ---- [[asw_colonists]] - Creates a Colonist NPC. [[asw_client_corpse]] - Creates a Client-side colonist corpse. **Sound ---- [[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features. [[asw_jukebox]] - Used to control music events. **Trigger ---- [[trigger_asw_marine_position]] - A [[trigger_multiple]] which also checks the direction they're facing. [[trigger_asw_door_area]] - A trigger which causes doors to auto-open. [[trigger_asw_button_area]] - A trigger used to create lockable/hackable door consoles. [[trigger_asw_computer_area]] - A trigger used to create hackable computer terminals. [[trigger_asw_chance]] - A trigger which has a specified chance of firing each time it's entered. [[trigger_asw_random_target]] - Fires a random output each time it's entered. [[trigger_asw_supply_chatter]] - Makes marines comment about a supply stash. [[trigger_asw_synup_chatter]] - Makes Crash or Vegas comment about 'SynUp Cola'. [[trigger_asw_marine_knockback]] - Knocks away marines touching it. [[trigger_asw_jump]] - Causes Alien Drones to jump when entering the trigger. [[asw_camera_control]] - Changes the camera angle while Marines are inside this trigger. [[asw_snow_volume]] - Causes snow to fall while Marines are inside the trigger. [[func_precipitation]] - Causes rain or snow to fall inside the trigger. [[asw_trigger_fall]] - Kills any NPC's touching this trigger. **Model ---- [[asw_polytest]] - Unknown use. [[asw_prop_laserable]] - Creates a prop which can only be destroyed by the Mining Laser.
**Aliens ---- [[asw_holdout_spawner]] - Spawn point for use in Holdout Mode. [[asw_order_nearby_aliens]] - Issues an order to nearby aliens of a specified type. [[asw_spawner]] - Spawn point for multiple aliens of a specified type. [[asw_spawn_group]] - Controls spawning for multiple other spawn points. [[asw_simple_drone]] - Spawns a simple Drone with reduced order options. [[asw_drone]] - Spawns a standard Drone with normal order options. [[asw_drone_uber]] - Spawns a larger, stronger version of the standard Drone. [[asw_drone_jumper]] - Spawns a jumping variation of a standard Drone. [[asw_ranger]] - Spawns a ranger. [[asw_parasite]] - Spawns a Parasite. [[asw_shieldbug]] - Spawns a Shield Bug. [[asw_boomer]] - Spawns a Boomer. [[asw_harvester]] - Spawns a Harvester. [[asw_mortarbug]] - Spawns a Mortar Bug. [[asw_queen]] - Spawns a Queen. [[asw_quee_retreat_spot]] - Specifies where the Queen will retreat to when badly injured. [[asw_egg]] - Spawns an alien Egg. [[asw_alien_goo]] - Spawns a section of Alien Biomass. [[asw_grub_sac]] - Spawns a Grub Sac. [[asw_grub]] - Spawns a harmless Grub. **Equipment ---- [[asw_pickup_rifle]] - Places a Standard Rifle. [[asw_pickup_prifle]] - Places a Prototype Rifle. [[asw_pickup_pdw]] - Places a PDW. [[asw_pickup_autogun]] - Places an Autogun. [[asw_pickup_shotgun]] - Places a standard Shotgun. [[asw_pickup_vindicator]] - Places a Vindicator. [[asw_pickup_flamer]] - Places a Flamer. [[asw_pickup_railgun]] - Places a Railgun. [[asw_pickup_chainsaw]] - Places a Chainsaw. [[asw_pickup_mining_laser]] - Places a Mining Laser. [[asw_pickup_fire_extinguisher]] - Places a Fire Extinguisher. [[asw_pickup_pistol]] - Places a Pistol. [[asw_pickup_medkit]] - Places a Personal Medkit. [[asw_pickup_flares]] - Places a box of Flares. [[asw_pickup_flashlight]] - Places a Flashlight. [[asw_pickup_sentry]] - Places a Standard Sentry Case. [[asw_pickup_ammo_bag]] - Places an Ammo Bag. [[asw_pickup_mines]] - Places a box of Mines. [[asw_pickup_stim]] - Places a box of Stim Packs. [[asw_pickup_welder]] - Places a Welding Tool. [[asw_pickup_grenades]] - Places a box of Grenades. [[asw_weapon_blink]] - Places a Blink Pack. [[asw_weapon_jump_jet]] - Places a pair of Assault Jets. **Ammo ---- [[asw_ammo_drop]] - Places a generic ammo pile. [[asw_ammo_rifle]] - Places a single Rifle clip. [[asw_ammo_autogun]] - Places a single Autogun clip. [[asw_ammo_shotgun]] - Places a single Shotgun clip. [[asw_ammo_vindicator]] - Places a single Vindicator clip. [[asw_ammo_flamer]] - Places a single Flamer clip. [[asw_ammo_pistol]] - Places a single Pistol clip. [[asw_ammo_mining_laser]] - Places a single Mining Laser clip. [[asw_ammo_pdw]] - Places a single PDW clip. **Environment ---- [[asw_emitter]] - Particle emitter. [[asw_env_shake]] - Controls screen shake on the marine's view. [[asw_menu_flashlight]] - Creates a flashlight which moves with the cursor on the main menu. '''Not for use in normal maps.''' [[asw_scanner_noise]] - Creates a patch of noise/distortion on the motion sensor. [[env_sprite_clientside]] - Creates a Client-side sprite. [[env_slomo]] - Causes Slow Motion for a specified time. [[asw_broadcast_camera]] - Creates a camera which controls the views of all marines. [[asw_env_spark]] - Creates particale spark. [[asw_env_explosion]] - Creates an explosion. [[asw_holoscan]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''. [[asw_holo_sentry]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''. **Function [[asw_door]] - Creates an Alien Swarm door. [[asw_vehicle_jeep]] - Creates a drivable Jeep. [[asw_remote_turret]] - Creates a remote-controlled turret. [[asw_sentry_top_machinegun]] - Creates a machinegun from a sentry gun. [[asw_barrel_radioactive]] - Creates a radioactive barrel. [[asw_barrel_explosive]] - Creates an explosive barrel. [[asw_hurt_nearest_marine]] - Deals significant damage to the closest marine. [[asw_bloodhound]] - Creates a dropship used to deploy, support and retrieve marines. [[func_subtract]] - Subtracts Geometry from other brushes. **Information ---- [[asw_gamerules]] - Sets single- and multi-player speed run times. [[asw_holdout_mode]] - Changes the map to Holdout Mode. [[asw_stylincam]] - Controls displaying the Pilot's face on the hud. [[asw_marker]] - Creates an objective marker on the map. [[asw_objective_dummy]] - This objective doesn't have any requirements or goals. It is simply used to display an extra entry on the briefing screen. [[asw_objective_kill_eggs]] - Creates an objective to destroy Eggs. [[asw_objective_kill_aliens]] - Creates an objective to kill Aliens. [[asw_objective_destroy_goo]] - Creates an objective to destroy Biomass. [[asw_objective_triggered]] - Creates a multi-purpose objective. [[asw_objective_escape]] - Creates an escape objective. [[asw_objective_survive]] - Creates an objective that '''all''' marines must survive the mission. [[asw_objective_countdown]] - Creates an on-screen timer until the mission is failed. [[asw_debrief_info]] - Defines the debrief text shown at the end of the mission. [[asw_tech_marine_req]] - Forces the marines to bring a Tech Marine. [[asw_equip_req]] - Forces the marines to bring specified equipment. [[asw_info_message]] - Displays a message on all player's HUD's. [[asw_intro_control]] - Allows Marines to choose their first mission in a campaign. [[asw_info_heal]] - Fires an output when a marine is healed. [[asw_marines_past_area]] - Similar usage to a math_counter. [[info_node_marine_hint]] - Hint node for the Marine NPCs. [[info_node_marine_hint]] - Navigation node for all ground NPCs. [[asw_director_control]] - Controls how the Swarm Director behaves. [[info_tutorial_start]] - Specifies the start point for certain marines. '''Only intended for use in the tutorial'''. **Colonisists ---- [[asw_colonists]] - Creates a Colonist NPC. [[asw_client_corpse]] - Creates a Client-side colonist corpse. **Sound ---- [[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features. [[asw_jukebox]] - Used to control music events. **Trigger ---- [[trigger_asw_marine_position]] - A [[trigger_multiple]] which also checks the direction they're facing. [[trigger_asw_door_area]] - A trigger which causes doors to auto-open. [[trigger_asw_button_area]] - A trigger used to create lockable/hackable door consoles. [[trigger_asw_computer_area]] - A trigger used to create hackable computer terminals. [[trigger_asw_chance]] - A trigger which has a specified chance of firing each time it's entered. [[trigger_asw_random_target]] - Fires a random output each time it's entered. [[trigger_asw_supply_chatter]] - Makes marines comment about a supply stash. [[trigger_asw_synup_chatter]] - Makes Crash or Vegas comment about 'SynUp Cola'. [[trigger_asw_marine_knockback]] - Knocks away marines touching it. [[trigger_asw_jump]] - Causes Alien Drones to jump when entering the trigger. [[asw_camera_control]] - Changes the camera angle while Marines are inside this trigger. [[asw_snow_volume]] - Causes snow to fall while Marines are inside the trigger. [[func_precipitation]] - Causes rain or snow to fall inside the trigger. [[asw_trigger_fall]] - Kills any NPC's touching this trigger. **Model ---- [[asw_polytest]] - Unknown use. [[asw_prop_laserable]] - Creates a prop which can only be destroyed by the Mining Laser.

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